Module openscad_py.color

Classes

class Color (child: Object,
r: float,
g: float,
b: float,
a: float = 1.0)
Expand source code
class Color(Object):
    """Represents a color applied to an object.
    See https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/Transformations#color
    """

    def __init__(self, child: Object, r: float, g: float, b: float, a: float = 1.):
        self.color = [r, g, b, a]
        self.child = child

    def render(self) -> str:
        """Render the object into OpenSCAD code"""
        return f"color(c=[{','.join([str(c) for c in self.color])}]){{ {self.child.render()} }}"

Ancestors

Methods

def color(self, r, g, b, a=1.0) ‑> Object

Inherited from: Object.color

def delta_offset(self, delta, chamfer=False)

Inherited from: Object.delta_offset

Return a new 2D interior or exterior outline from an existing outline. See https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/Transformations#offset

def diff(self,
tool: list | ForwardRef('Object')) ‑> Object

Inherited from: Object.diff

Remove from the object using a difference operator, and return a new object. See …

def extrude(self, height, convexity=10, center: bool = False) ‑> Object

Inherited from: Object.extrude

Apply a linear extrusion and return a new object. If center is false, the linear extrusion Z range is from 0 to height; if it is true, the range is …

def intersection(self,
objects: list | ForwardRef('Object')) ‑> Object

Inherited from: Object.intersection

Get the intersection of self and an object of list of objects, and return a new object. See …

def move(self,
v: list | Point) ‑> Object

Inherited from: Object.move

Apply a translation and return a new object. Synonym of translate()

def radial_offset(self, r)

Inherited from: Object.radial_offset

Return a new 2D interior or exterior outline from an existing outline. See https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/Transformations#offset

def render(self) ‑> str

Inherited from: Object.render

Render the object into OpenSCAD code

def rotate(self,
a,
v: list | Point) ‑> Object

Inherited from: Object.rotate

def rotate_extrude(self, angle, convexity=10) ‑> Object

Inherited from: Object.rotate_extrude

Apply a rotational extrusion and return a new object. For all points x >= 0 must be true. See …

def scale(self,
v: list | Point | float) ‑> Object

Inherited from: Object.scale

Apply scaling and return a new object. Accepts a vector (a Point object or a list of floats) or a single float for uniform scaling. See …

def translate(self,
v: list | Point) ‑> Object

Inherited from: Object.translate

def union(self,
objects: list | ForwardRef('Object')) ‑> Object

Inherited from: Object.union

Form the union of self and an object or list of objects, and return a new object. See …